Block-A-Lot
Block-A-Lot is a game developed for my University course.
It is a little puzzle game with 12 levels where the goal is to fit all the tiles on the board while connecting as many of the pieces by their roads as possible!
There is a save state for this game, so it seems the level progress is kept between sessions on here but I'm not sure how long that data is cached for without researching it further!
All the levels were created with a Unity editor tool that I built specifically for this project and I'm tempted to build this into a full game with many more levels in the future!
P.S.
I apologise for any strange UI placement! Converting the project for webGL did strange things to my canvas scaling and I did a few quick fixes for now but it will need some more attention when I have some free time! The UI is worse in fullscreen mode ¬.¬
The pieces can sometimes get a little lost or bugged so there is a reset pieces button at the top (left-hand side) of the screen that will respawn any of the pieces that are not currently placed!
Also also! If any of the pieces are acting a bit strange just let them go and pick them up again! That often sorts them out!
(As you can see I had some physics bugs that I couldn't fix... ^^;;)
Status | Released |
Platforms | HTML5 |
Author | NinetailedJay |
Genre | Puzzle |
Made with | Unity |
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